AI-driven automatic audio mixing for live sports













‘That gives me goosebumps, it’s like actually being there’

‘You miss the tension on the TV, this brings it back’

‘The broadcast sound is like watching an old game but this sounds like being there live’

‘Brilliant! Just brilliant’

Resolution: Next-generation audio for live sports broadcast

Audio objects and personalisation: Salsa Sound’s Dr. Ben Shirley describes a unique automated tool to extract audio event content and location.

© Resolution Magazine

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Resolution: Sports Special, Dennis Baxter

….Salsa’s algorithm is capable of detecting ball kicks that are virtually inaudible on the microphone feeds and is more reliable at recognizing sound events than our ears….

© Resolution Magazine

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SVG Europe IBC2017

“What we are doing is specifically addressing an ongoing —and, until now, unsolved — challenge faced by object-based formats, such as Atmos, MPEG-H, and DTS-X,” he explains. “The object-based paradigm requires new approaches to audio production, and, until now, there have been no automated tools to extract objects either in terms of the content or the location.”

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SVG Europe

Using any microphone configuration, SALSA automatically tracks and identifies on-pitch sounds, controls mixing console fader movements, and creates what is described as an “augmented sound experience”. The result, it is said, is that SALSA can automatically devise an immersive mix for both conventional linear and non-linear broadcast, and for more sophisticated object-based distribution…

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Broadcast Bridge

SALSA Initiative Looks To Automate Live Audio Mixing Process

At NAB 2016, SALSA was demonstrated as part of a complete outside broadcast production workflow, from capture to reproduction. SALSA-identified objects were shown being extracted from the mix by the 3DAW system in Fairlight’s EVO.Live mixing console, and packaged into a linear MDA bitstream for contribution over SDI.

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Broadcast Beat

Fairlight has collaborated DTS.Inc. and the University of Salford to develop a new approach to assist sound engineers with live sports productions. The Spatial Automated Live Sports Audio (SALSA) solution is a real-time automated mixing process that identifies the location of specific sound events from a grid of pitch microphones. The algorithm, developed by the University of Salford, identifies the …

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Spin out wins industry prize for ‘World Cup technology’

Salsa Sound Ltd creates innovations in television sound for live sports, potentially revolutionising the way we experience live broadcasts. The exciting technology won 79% of the vote at a Dragon’s Den tech pitch at the International Association of Broadcast Manufacturers (IABM) Business Awards.
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IBC 2017

IBC 2017, Amsterdam Many  thanks all of you who visited us on our stand at IBC 2017 last month, it was a great show for us and we look forward to following up with you all over the coming weeks. One of our highlights was Rob Oldfield's presentation on Advances in...
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BVExpo 28th Feb – 2nd March

    As ever February brings BVE and an opportunity to catch up with colleagues ad friends in the broadcast industry and find out about the latest tech developments. Ben and Rob from Salsa Sound will be at BVE on Wednesday 1st March and Thursday 2nd March...
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Salsa Sound wins Royal Academy of Engineering Award

This week saw the announcement of some terrific news for Salsa. The Royal Academy of Engineering awarded Rob Oldfield of Salsa Sound an Enterprise Fellowship Award. The prestigious Enterprise Fellowships scheme forms part of the Academy’s commitment to stimulate...
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IBC 2016: SALSA Hardware

So far SALSA had been running either as software on a standard computer, or as an add-on to a mixing console (Fairlight Quantum & 3DAW) creating a real-time live audio mix for live football. We needed to make a hardware, rack mount box that could be installed in...
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SALSA in Vegas: NAB2016

NAB 2016 gave us an opportunity to showcase SALSA's latest developments - one of the issues we kept running up against was that even when SALSA was detecting ball kicks and headers, and getting accurate positioning for each event, some of these events were still not...
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SALSA at IBC2015

After presenting a paper on our work in San Jose, California at the IEEE international conference on Multimedia and Expo Workshops we took the opportunity to visit DTS, just down the road from the conference in Los Gatos. After a fascinating discussion around the...
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SALSA Research: Live Sports Audio

Taking our FascinatE work as a starting point as we decided to focus on live football to begin with, other sports would follow we were sure but football presents unique challenges to the sound supervisor and was an ideal first sport to try. As part of our research...
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SALSA Origins

SALSA's core algorithm for locating on-pitch sounds from a football game came out of the 3.5 years EU funded research project FascinatE. The FascinatE project involved a group of 11 partners from across Europe. FascinatE stands for: Format-Agnostic SCript-based...
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